Part - Setting
Chapter - Scenery
Glade is a room. The description is "You stand in a [wood],[line break]Shimmering with [motes] and [dew].[line break]A [dirt path] leads [east]." [The initial description hints three directions for observation: First, the wood (implying trees) which will lead the player to explore aspects of spring. Second, the dirt path which will show rocks and snow on the ground, and explore the end of winter. Finally, the dew subtly points to the waterfall, where talk of frozen time should hint the player toward the ending - starting time again and ushering in the Spring.]
A thing called nature is scenery in the glade. Instead of examining nature, try looking.
Instead of going east, say "Drawn to [the sunrise][line break]You will legs and feet to move[line break]But they will not go."
Some motes are scenery in Glade. The description of some motes is "Bits of green and gold[line break]Hang like stars in morning light:[line break]A frozen ballet." Understand "mote/motes/bit/bits/green/gold" as some motes.
The dew is scenery in Glade. It has indefinite article "some". The description of the dew is "Choir of shining eyes;[line break]Cloud-drops or [waterfall] spray?[line break]They examine you." Understand "dew/drop/drops/cloud-drops/spray/eyes/shining/choir" or "waterfall spray" as some dew.